![]() ![]() ![]() Starting out in a MMO today pretty much sets you in a preset path. every time a new addon or major dungeon comes out people hop on run through it as fast as they can and then stop playing or play for hours and hours simpley to get the best gear thats it. I think the reason that world of warcraft is losing so many people is because they are getting board with it and the shift has changed from a fun world to explore and hang out in, to a themepark. that instead of being cookie cut into preset holes players have the freedom to decide what they want to do. ![]() In the old days MMOs were more about the social experence and having a more open world. World of Warcraft and pretty much every single other MMO like it (which most are these days) have grown stale. Ok i dont mean to bash world of warcraft here, i actually am a fan, i have the last two CEs, i have the altases and some of the posters and really love the world for its vast locatons and such. ![]()
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